The past few weeks have flown by. I can't believe that next week is Thanksgiving, which we all know leads all too quickly to Christmas/insert-your-December-holiday-here. For me, it most pressingly means that those big projects for school are due very shortly, and all the work I was supposed to be doing on them the last few weeks has totally caught up with me. Granted, I have had a rough physical go-round, what with tweaking my back (it's almost back to normal, but standing and sitting for sustained periods of time is still not comfortable; what do I do all day? Sit at my computer or in computer lab, or stand 3 hours at a time in art class!), trying to avoid aggravating my carpel tunnel (it's bad when your hand falls asleep from using your mouse!), battling nasty headaches brought on by unconsciously grinding my teeth...yeah, I think I've been a little stressed out! So if I can get more caught up on my homework projects, I think my body will stop falling apart on me as well - it doesn't react well to stress; can you tell?!
Anyway, I hope you all have family or friends to spend the holiday with. And even though the previous paragraph doesn't show it, I really do have a lot to be grateful for. I hope you all do too!
Before I sign off, I'll leave you with a random tidbit from my animation class. We were talking about adding blinks to add a feeling of humanity and subconsciously make the audience feel more comfortable with your character. It's something we don't think about much because we do it all the time, so it can be hard to figure out where to place them. The first place to start is any time your character turns their head or shifts their focus. Try it in real life. Look to the left. Now look to your right. Did you blink in between? It is possible to keep your eyes open, but we usually blink - it keeps us from getting dizzy or losing focus when we shift focus so quickly. When else do you find yourself blinking? See - we do so many things without realizing it. But if someone went a really long time without blinking you'd notice it. Interesting, huh?