Last week marked the completion of half the semester, and it came faster than I was ready for. I finished my 3D Texturing class, which was more of a review than I thought it would be, but totally worth it because I no longer have my negative association with UVs and texturing. I know, I just lost a bunch of you there, but imagine a 3D model without any clothes or a wall without any paint or wallpaper or wainscoting. Texturing is adding those things, and there is a huge art to this that takes lots of experience and talent - especially the painting part in Photoshop. The UVs are just a way to map that texture onto the 3D model in Maya. I'm not saying I'm fantastic at texturing, but now I have a lot more options when I need to tackle it. And that positive association I have now goes a long way!
We had our critique in Life Drawing class last week as well. There are so many higher level artists this semester that it was interesting to hear what people had to say about other students' work, and very cool to see how different people had interpreted the same pose or the same model. It's been a while since I've posted any of my drawings, so here are a few more recent ones.
We played with white conte crayon and 40 min to 1 hr long poses on colored charcoal paper. I haven't really worked with white conte very much, so it was interesting to work with the colored paper as the mid-tone instead of lightest tone, and to leave open areas to put in the conte towards the end (white conte doesn't mix well with charcoal). I didn't blend anything in the brown paper drawing because it was a bit shorter and I wanted to have a looser stroke with the conte. I was really happy with the torso in the blue drawing, especially since usually that's the hardest part for me. I didn't get to finish it - the hand and face especially, but the arms and legs and sides of the torso needed further development (the stripes on the sides of his torso just don't work). The model, upon hearing I wasn't finished yet, offered to let me take a photo of him to work from, which is very unusual for our models - and unexpected! We'll see if I have a chance to get around to that, but it's great to have some photos to work from if I want to try this pose again.
This drawing was a short 20 min. pose, and not one of my favorite models, but I was pleasantly surprised by how the softness of the vine charcoal worked for a short pose. I don't normally shade much with vine (prefer compressed) because the vine just doesn't get very dark, and it's very hard to get much variation of value out of it. The line work helped with the definition though. My teacher liked this one - said it was rather Renaissance-ish. Must be the softness and the round buttocks!
This drawing was from our most recent class, where we our teacher made us work in graphite (I much prefer the looseness of charcoal). Usually our teacher's pretty loose in how he wants us to draw, but this day he had us do a fun project. Each pose was 10 minutes, and at the end we had a minute to take our erasers to that drawing. The point was to overlap and appear more ghostly or collage-like. I had a lot of fun with this, especially because you could be more free to experiment and not worry so much about your final drawing - you could erase as much or little as you liked! I thought the end result was interesting, too. My favorite pose is the second from the left, her backside, with her foot pushed back.
And lastly, I'm going to end with some quick gesture drawings. I love Christina, this model, and we're so lucky to have her come in a few times each semester. Considering how stiff my graphite drawings usually come out, I was pretty happy with these. The last set were 1 min. poses at the very end of class, which meant I was all warmed up and having a lot of fun. What's funny is that when I have to move quickly, I end up working larger - I guess I'm more used to moving my arm to draw than my wrist and hand! So I got lots of overlap (because I didn't want to turn the page and miss a pose!), and I like how they're kind of flowing from one into another. Tomorrow we start on faces, which are tougher and I just don't enjoy as much as the body, but it should be interesting (and good for me to get better at!).